Balthazar's Spirit gives 1 energy and a variable amount of adrenaline points whenever the enchanted person is hit, regardless of the amount of damage. Damage reduced to 0 is still considered a hit. Protective Spirit (PS) reduces the damage received to 10% of the enchanted person's hit points, for example: 55hp * 10% (damage reduced amount of PS) = 5.5 which is rounded down to 5. Shield of Absorption (SoA) reduces damage received by 5, thus 5 (damage received) - 5 (damage negated by SoA) = 0.
This is a spell that is really only used by monks when using a solo build or as a bonder, although there is probably some smiter out there that would argue they use it. With solo builds the use is obvious, as you are being directly attacked. With bonding, since you are redirecting a portion of the damage incurred by another party member to yourself, you may as well receive energy to offset the costs of maintaining the enchantments.
Cheers,
TB
Last edited by Tarzanboy; Sep 15, 2007 at 05:23 PM // 17:23..
|